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Gta sa shadow mod
Gta sa shadow mod








gta sa shadow mod gta sa shadow mod

Added soft particles with fast and slower modes. Added sun, moon, stars parameters to control size and intensity. Fixed aspect ratio bug of sun, moon, stars and glowing sprites. Added parameter to toggle off game color filter. Added dithering to the sky to decrease color banding. Added underwater effects with caustics and various fades. Changed water code, added slow procedural causitcs, simple parallax, filtered it from ssao. Changed code of vehicle shaders and reflection, changed lighting of vehicles, removed parameters which modify and control vehicle parameters, so now they allow to make custom materials in external shader. Added normal and depth textures to already existing shaders. Added external shaders for water, vehicles, underwater, sky, environment map as blurred sky, separated depth of field from prepass shader. V0.313: This version mostly made for modders who want to add new features.

gta sa shadow mod

This feature is slow and buggy, but maybe later i'll improve it. Fixed memory leak which appears when pressed "apply changes" button of GUI if external shaders had textures loaded from files. Increased quality of normal map texture to remove artifacts with some effects. Improved compatibility by removing fix of no 16 bit display modes which worked good in the past for Win8/10.










Gta sa shadow mod